Modelling and Simulation in Archaeology
Simulation is a formal scientific method used to develop, compare and test hypotheses (models). In the last few decades the use of simulation has increased dramatically in virtually all scientific disciplines, but is still limited in archaeology due to technological barrier - coding skills. This online course will help archaeologists to cross that barrier.
For this course no previous coding skills are required. All you need is your laptop and a bit of perseverance!
- Gives you a hands-on introduction to modeling and simulation in archaeology based on theoretical lessons and practical exercises, with a focus on Agent-based Modelling (ABM);
- Teaches you the coding skills necessary to work with and build computer simulations of complex social and natural systems;
- Allows you to gain insights into ancient societies in your own filed of interest.
These skills will be taught with an e-learning environment, using NEtLogo for building and running simulations. The course is highly interactive with students collaborating on assignments and interacting with instructors via online forums.
The course is targeted at archaeologists at all levels, from graduate students, PhD's and postdocs to professional researchers, and from academic, public and commercial backgrounds. Participants who successfully complete the course and the final assignment will receive a certificate, a grade and credits (5 EC).
This 14 weeks course will be offered by the Faculty of Archaeology, Leiden University, starting from September 10th, 2019. Weekly online meetings will be held on Tuesdays between 17:00-18:00hrs (Amsterdam time zone). The average weekly workload for this course, including online meetings and assignments is ca 10 hours.
Regular rate: 800 EUR
Reduced rate: 400 EUR (for students and self-funded PhD's)
How to apply
Places are limited and will be allocated on a first come, first served basis.
For more information or to register please click here.